Saturday, September 21, 2013

Panic Attack



"That's against my alignment!"
The original season of The Guild, which took online gamers by storm on YouTube, poked gentle fun at its target audience. But any mouse-clicking geek watching could tell that producer/writer/star Felicia Day was one of them. The game references, the acronyms and slag, and even the archetypes of each member of The Guild are instantly familiar--but fortunately the show expanded on the archetypes to create characters that offered real humor and a few surprises.

Season Two does everything the first season did, only better. Codex -- the character name an Ultima reference if you're an 80s computer gamer like me -- still delivers her webcam opening monologues; Zaboo still tactlessly pursues an unwelcome relationship; Vork still lives only for the game, tracking each penny of his expenses to maintain his frighteningly cheap lifestyle. But we learn a bit more about each character this time, as the story builds from what we saw in the first season and actually includes several...

Surprisingly better than the first season!
I wrote in my first review of Season 1 of The Guild how charming and spectacular the show is; not to mention, how shocking it is that the show has come so far as to be released on DVD. Everything about the first season can be repeated here, kind of negating a need for a review.

Season 2 begins pretty much right where Season 1 ends. Codex talks to her webcam, summarizing the events that happened after the first Season. The story that follows deals mostly with a server outage for their game, forcing the members of the Knights of Good to deal with the real world. What makes the second season so much better than the already excellent first is that, now that we've been introduced to the characters, they can be given room to grow. Much more character development is given in this season and the show allows each character to have their individual storylines and key moments, splitting screen time a bit more evenly. The witty writing and the hilarious situations that arise are...

Quality Nerd-tainment
I've spent 10 years working in the game industry and a good chunk of that time was for G4TV. When I first saw The Guild I realized that it was exactly the type of programming that a videogame-centric network needed. It understands its audience, it's genuinely funny, the characters are fun and lively, and I dare any geek not to fall in love with Felecia day's Codex. Season Two sees this show get the funding it deserves and the team behind it proves that they know what they're doing on everything from a production standpoint to the story. Funny, heartwarming, charming, and geeky, it's everything a geek like me would want.

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